Untethered is developed by a solo developer, and I do my best to predict how long things will take, anything can happen!
Be sure to join the Discord to provide suggestions, feedback, and ask questions.
But with that said, here's the rough roadmap!
A major update of the demo, so go check it out!
I'll be making a lot of progression changes, just to speed things up for people on the convention floor.
I'll merge in the relevant improvements I made during PAX demo development, and make improvements based on feedback during PAX.
The final update to Demo v2. It will primarily include technical features, such as:
Finally returning to working on the full game!
Reaching Early Access feature complete!
Depending on feedback, this may be the beginning of the alpha period, or there may be another pre-alpha cycle after this. We'll find out as we get closer.
This will be for Steam Next Fest. Presumably the June one. Exact features undetermined, but I'd expect to see a few more things unlocked. Also still in the air about whether to include save/load...
We made it! But it's only the beginning...
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